week 3 of developing
This week we focused on the player personas and the play scenarios.
We establish communication with Margarida our artist from faculdade de belas-artes, to help defining the art style of our game.
We also define the basic Theme and Story for our level. This feature a biopunk setting and will involve the mad scientist Alfred Frankenstein the heir of Victor Frankenstein, who is creating an army of monstrosities.
We establish communication with Margarida our artist from faculdade de belas-artes, to help defining the art style of our game.
We also define the basic Theme and Story for our level. This feature a biopunk setting and will involve the mad scientist Alfred Frankenstein the heir of Victor Frankenstein, who is creating an army of monstrosities.
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