Week 4
This week the main objective was to create the physical prototypes that demonstrate the core gameplay sections of our game and a basic tech demo showing what kind of features we will need from unity engine.
I made a physical prototype related to the puzzle scenario.
In a wood structure i design a puzzle that uses several mechanics of our concept.
We also discuss some rules for the fusion between the main characters
I made a physical prototype related to the puzzle scenario.
In a wood structure i design a puzzle that uses several mechanics of our concept.
We also discuss some rules for the fusion between the main characters
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