Week 4

This week the main objective was to create the physical prototypes that demonstrate the core gameplay sections of our game and a basic tech demo showing what kind of features we will need from unity engine.

I made a physical prototype related to the puzzle scenario.
In a wood structure i design a puzzle that uses several mechanics of our concept.

We also discuss some rules for the fusion between the main characters  

Comments

Popular posts from this blog

week 3 of developing

Mojo Week