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Showing posts from May 17, 2020

final week

This week i worked on the abilities of the agents and the end game scenes

Week 11

Some bug fixes and UI improvements.

Week 11

This week i improved the level layout. We change our scenery from sprite based to a tile based. with the implementation of a tile map it became easier to design our game and simpler. Also i added the animation for agent Vo created by our Art Team is a basic walking animation but gives a better look to the game