Posts

Showing posts from March 22, 2020

Week 4

This week the main objective was to create the physical prototypes that demonstrate the core gameplay sections of our game and a basic tech demo showing what kind of features we will need from unity engine. I made a physical prototype related to the puzzle scenario. In a wood structure i design a puzzle that uses several mechanics of our concept . We also discuss some rules for the fusion between the main characters  

week 3 of developing

This week we focused on the player personas and the play scenarios. We establish communication with Margarida our artist from faculdade de belas-artes , to help defining the art style of our game. We also define the basic Theme and Story for our level. This feature a biopunk setting and will involve the mad scientist Alfred Frankenstein the heir of Victor Frankenstein , who is creating an army of monstrosities .