This week i focus on doing the workshop on Miro whit this workshop we define some of game features and fame rules also we came up with a basic design for some UI elements Also we made some fixes to original concept documents finally i watch some unity tutorials
This week i was working in some puzzle concepts Also i took a lock at the concept documents analysed by the teacher to see on what we can improve and what things we need to changed Finally i had the miro tool to our group slack to help the group making the workshop
Our goal this week was to build a physical prototype and create a tech demo. I made a physical prototype related to the combat scenario , which includes the main skills of the two heroes and 2 different types of enemies. I used paper, cardboard, sticks and felt-tip pen.